﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000185 RID: 389
	public enum VELOCITYBENDINGTYPEC
	{
		// Token: 0x04000967 RID: 2407
		SourcePosition,
		// Token: 0x04000968 RID: 2408
		ParticleDeltaPosition
	}
}
